About

Who We Are

Floyd County Productions (FCP) is a multiple Emmy® award-winning animation studio located in the beautiful city of Atlanta, Georgia. Founded in 2009 by writers and executive producers Adam Reed and Matt Thompson, FCP has grown from a crew of 8 artists into a family of nearly 200 amazing creatives. FCP is a full-service animation studio that strives to create the highest quality in animation and digital entertainment. You know, like cartoons and stuff.

Floyd County Productions is currently working on our original action-spy comedy Archer (returning for its 13th season), and a bunch of hush-hush, top-secret stuff that we can only whisper about in the studio kitchen. A kitchen that is stocked with muffins. And bear claws. Don’t forget the bear claws.

Careers

Work With Us

Illustrator

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Job Overview:

Floyd County Productions, the Emmy-winning animation studio, is looking to hire a passionate illustrator to join our expanding team in Atlanta, GA for Season 13 of Archer. Our illustrators are the puppet-makers that give our productions life. Applicants should have a strong desire to create and be a part of a collaborative team - familiarity with the show is a plus!

Skills Required:

  • Proficient in Adobe Illustrator
  • Familiarity with Adobe After Effects and its use within the pipeline
  • Working knowledge of Adobe Photoshop
  • Must have an understanding of the principles of animation
  • Must have a capable grasp on the principles of art: Movement, Harmony, Variety, Rhythm, Unity, Emphasis, Balance, Proportion, Pattern and Reference.
  • A solid grasp and understanding of human anatomy
  • Must take direction well
  • Self-Motivated
  • Must be proactive and a positive thinker
 

Job Responsibilities:

  • Drawing characters in Illustrator, on model, using sketches from the Layout department
  • Must be able to identify how the reference image model differs from their characters in order to make the proper adjustments
  • Drawing props (these can be anything from glassware, fabric, duffle bags to guns, knives, and explosives).
  • Organizing Illustrator files for manipulation and animation in  Adobe After Effects
  • Must work in a timely manner, striving for a minimum daily completion as determined by your supervisors.
  • Must be able to make timely revisions based on notes from supervisors
  • Recognizing continuity as well as its errors and separating a boarding issue from what's needed in the scene.
  • Must reside in GA or be willing to relocate.
  • Must be able to provide authorization to work in the US.
  • Must be able to provide proof of COVID vaccination and boosters.
  • EOE
Estimated start: End of November
Hourly range: $21-24Apply Now

3D Layout Artist

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Job Overview:

The role of a 3D Layout Artist is to learn and use the standards and practices at Floyd County productions to set dress, light, pose characters, and set up camera angles for environments based on concept art and storyboards. Once those tasks are completed, the 3D layout artist will deliver draft renders to their senior for notes prior to being passed to Art Direction and upon approval to the 3D Technical Artist. The role will also be responsible for previz animation to ensure cameras and sets are delivered appropriately for approval by the 3D Animation team. The 3D Layouts Artist reports directly to the Director of 3D Modeling.

Skills Required:

  • Good listening, learning, and organizational skills.
  • Strong work ethic. (how does the person treat jobs they don't find interesting)
  • Responds to artistic feedback in a professional manner.
  • Two-year degree or equivalent work experience in a similar 3D field.
  • Proficient at scene setup and asset organization in one of the following: 3ds Max, Maya, Modo, and Blender.
  • Knowledge of lighting and rendering in one of the following: Vray, Arnold, Corona, Redshift, Octane, Cycles, Evee.
  • Basic knowledge of Adobe Photoshop.
  • Strong understanding of shot composition and cinematography.
  • Ability to pose characters dynamically.

Desired Skills:

  • Previous Vray and 3ds Max experience.
  • Basic understanding of NPR (non-photorealistic) rendering.
  • Comfortable working with 3D cameras within the restraints of limited 2d animation.
  • Prior previz experience.
  • Possess strong knowledge in UVW unwrapping and atlas generation.
  • Basic understanding of hard surface modeling in any of the following programs: 3ds Max, Maya, Modo, and Blender.

Job Responsibilities:

  • Set dress, light, pose characters, and set up camera angles for environments based on concept art and storyboards.
  • Previz animation utilizing storyboards or animatic.
  • Delivers draft renderings to Supervisor and Art Direction for notes and makes necessary changes.
  • Delivers cameras and sets to 3D Animation for notes and makes necessary changes.
  • Must reside in GA or be willing to relocate.
  • Must be able to provide authorization to work in the US.
  • Must be able to provide proof of COVID vaccination and boosters.
  • EOE
Estimated start: End of November
Hourly range: $24-28Apply Now

Background Director

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Job Overview:

The Background Director’s primary responsibility is to lead a team tasked with ensuring high-quality painted backgrounds make it from background design to animation through the duration of the series. The Background Director works closely with Art Direction and Environment design to understand the intention of background designs and show style. The Background Director directs the production of color keys and guides internal and overseas teams of background painters. This position reports to Art Direction and Producers.

Skills Required:

  • 1-2 years of experience managing a team of Background Artists.
  • 2-3 years working as a background artist or environment designer.
  • Capable of working independently while also being a proactive problem solver for the Background staff and department as a whole.
  • Able to take direction well and receive notes in a productive manner, asking appropriate questions when necessary to ensure understanding of what a shot or file needs.
  • Possess an intimate understanding of the production pipeline and how the Background department works in conjunction with other departments, both internal and overseas.
  • Ability to communicate effectively and respectfully to the Background Artists as well as staff and directors in other departments.
  • Must be able to switch between tasks at a moment's notice.
  • Must be dedicated to keeping the team motivated by supporting them and fostering a positive environment.
  • Must possess superior organizational skills; must be able to effortlessly navigate the server, while also maintaining a breakdown, per episode, of where the department is, and how much longer it will take them to achieve their deadlines.
  • Must be a proactive problem solver, able to create quick, constructive solutions.
 

Responsibilities:

  • Capable of executing, at a high level, all of the skills required of a Background Artist.
  • Maintain clear communication with Art Direction to make sure the vision of the episode remains clear while helping consult and inform proper direction and execution.
  • Create 1-3 Background Color Keys for overseas background painters for each environment in the show.
  • Work with the 3D Director and Environment Design Director to get the appropriate assets needed per episode.
  • Review files before passing them on to another department as a finished product.
  • Review and note background files as they come in from internal teams and overseas studios.
  • Review first-pass cuts of episodes to make sure backgrounds are being properly used.
  • Maintain and organize all files and assignments per episode using F Track.
  • Check and approve employee hours for payroll.
  • Find new talent to fill open positions within the Background Department and interview prospective candidates when applicable.
  • Attend all appropriate meetings to stay current on changes and production needs.
  • Attend all training provided to Management for managerial training and be accountable for the information provided within those trainings.
  • Responsible for the Background department meeting all deadlines through proper planning and leadership.
  • Provide the Background department staff with the proper resources, training, and support they need to meet expectations while completing a project.
  • Create tools, templates, and Style Guides as necessary for the Background Department staff and work within an organized process.
  • Work with Asset Manager to organize and utilize reusable assets.
  • Occasionally meet outside of regular hours with outside animation studios.
  • Must reside in GA or be willing to relocate.
  • Must be able to provide authorization to work in the US.
  • Must be able to provide proof of COVID vaccination and boosters.
  • EOE
Estimated start: End of November.
Salary range: $1,220-1,280 a weekApply Now

3D Modeling Director

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Job Overview:

The role of the 3D Director of Modeling is to maintain and decide on the standards and practices at Floyd County productions to be an expert at creating, materialing, texturing, parametrically, or organically modeling or modifying a variety of hard surface and organic models. In addition, the 3D Modeling Director is responsible for managing the modeling schedule, managing team members, coordinating with other department directors, coordinating assets traffic to overseas studios, and working closely with Environment Design, Producers, and Art Directors. The Director of 3D Modeling will report directly to the Art Director.  

Skills Required:

  • Ability to communicate, teach, and delegate tasks to senior, and mid-level modelers.
  • Process and composite storyboards.
  • Break down Concept art and List assets in accordance with standards and practices.
  • Good listening, learning, and organizational skills.
  • Strong work ethic.
  • Give direction effectively.
  • Must be willing to relocate to Georgia.
  • Has expert skills required of Modeler and Lead Modeler:
    • Proficient at hard surface, parametric, and organic modeling tasks in 3ds Max
    • Ability to material, and texture using Vray materials
    • UVW unwrapping and atlas generation
    • Ability to aesthetically light a scene
    • Strong camera compositional skills
    • Set dress according to Floyd County Productions
    • Setup Animation previews
    • Export and test models for other departments
    • Ability to set up NPR renders using Vray Toon pass
    • Ability to create Draft Renders for staging and complete notes from Art Direction
    • Ability to set up camera angles for 3D moving backgrounds
    • Submit layer renders
    • Compile PSDs
    • Export Tracking data

Desired Experience:

  • Approximately one or two years of experience in a 3D Leadership job role.
  • Approximately three years of experience in a 3D department.

Responsibilities:

  • Effectively communicate and collaborate with all role Leads and Seniors.
  • Effectively communicate and collaborate with all productions Art directors, Producers, and production managers.
  • Work closely with Environment Design to ensure 3D pre-design models jump-start the modeling process.
  • Go to and administrate meetings.
  • Manages workflow from 3D Modelers to Art Direction approvals, to Layout Team.
  • Managed a team of 3D Modeling Staff to create 3D assets and environments for a designated project
    • Maintain FTrack’s 3D asset organization and shot delegation
    • Administers daily reviews or status check-ins
    • Supervise and mentor team members, creatively and technically, to help ensure they achieve their goals (Biweekly 1:1 meetings)
    • Resolves internal issues diplomatically, employing management techniques when necessary (Performance Improvement Plans, Performance Reviews) and documents outcomes.
    • Communicates project deadlines and keeps FTrack / project status tools up to date.
    • Communicates quality expectations and design standards for projects. Maintains individual and team accountability for achieving said standards.
    • Oversee organization, creation, modeling, and rendering of assets
    • Approve time off requests and timesheets.
  • Collaborate with Art Direction on bid hours.
  • Work with the Art Direction to identify the visual needs of a project
  • Evaluate and communicate revisions on assets delivered by modeling, texturing, and environments.
  • Occasionally meet off hours with outside animation studios.
  • Must reside in GA or be willing to relocate.
  • Must be able to provide authorization to work in the US.
  • Must be able to provide proof of COVID vaccination and boosters.
  • EOE
Estimated start: End of November
Salary range: $1260-1320 weeklyApply Now
Georgia USA

Made in Georgia

 

Floyd County Productions is an active participant and advocate for the Georgia Film Tax Credit. This incentive, refunding up to 30% on qualifying expenses, keeps our studio price competitive with other studios around the world.

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